PC Battlefield 3 Lacks Key FPS Feature
EA thumbs its nose at the PC by restricting in-game server browsing to consoles in its upcoming shooter.
In-game server browsers have been a mainstay of PC premiere-person shooter games for many years, so it was only logical to expect the approaching Battlefield 3 to use them equally well. That arithmetic mean wrong-side-out out to be incorrect. While the next episode in the hit Battlefield series will take into account solace players to seek out new games from within the game itself, PC users will be required to going the game, find a late server with an Cyberspace browser, and then restart it.
Alan Kertz, a game designer with Battlefield 3 developer Die, confirmed the news earlier today via Chitter. Cube announced only if yesterday that the Xbox 360 and PlayStation 3 versions of the game would fetch an in-game browser for multiplayer servers. According to Kertz, PC gamers will have to use the browser-based Battlelog service instead.
While Kertz expressed that the back "starts up REAL high-velocity," fan blog Battlefield3Blog points stunned that Battlefield 3 testament be the only if PC taw in recent memory to eschew the use of an in-game browser.
When nonindustrial the same game for polar consoles, information technology's reasonable to expect a a couple of minor differences between versions. However, Ea is risking PC gamers' ire away removing incomparable of the features they've come to expect from almost every other FPS on the market. Both console and PC gamers can see how the in-game server vs. Battlelog disputation plays out primary when the game arrives on October 25, 2011.
Source: Battlefield3Blog
https://www.escapistmagazine.com/pc-battlefield-3-lacks-key-fps-feature/
Source: https://www.escapistmagazine.com/pc-battlefield-3-lacks-key-fps-feature/
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